Started this discussion. Last reply by Peter Froberg Feb 3, 2009.
Joseph P Jackson III has not received any gifts yet
Ready for a rapid, radical reboot of the global innovation system for a…
ContinuePosted on June 3, 2010 at 4:47
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However much this might deviate from ones ideological perspectives or the original intention of the game, I believe that this is the intuitive learning of the game.
In constructing a game to illustrate post scarcity thinking, i believe that you should create the intuitive learning that you can earn more money from sharing, thus having a bigger chance of winning. You are probably right abut creating several games. Maybe an initial to illustrate the use of sharing in a limited sense (CC Attribution + Noncommercial + NoDerivs) and later one to illustrate extended modes of sharing.
At the moment I have no idea of how this could be done. Yet i am confident that the answer can be found. Once I have talked to my game designer friend I will post project thread here on the forum.
Today I talked with a board game designer I know about setting up a post scarcity board game. I a couple of weeks we are sitting down and looking further into the possibilities. I saw that you had been thinking about it. If you have some input for the game or the business model,it would be great.
Welcome!