Via Stefan Sonvilla-Weiss
MASHUP CULTURES
Sonvilla-Weiss, Stefan (Ed.)
1st Edition., 2010, 256 p. 41
illus., Softcover
ISBN:
978-3-7091-0095-0http://www.springer.com/springerwiennewyork/art/book/978-3-7091-0095-0ABOUT
THIS BOOK
This volume brings together cutting-edge thinkers and scholars
(
Henry
Jenkins, Mizuku Ito,
David Gauntlett)
together with young researchers
and students, proposing a colourful spectrum
of media-theoretical,
-practical and -educational approaches to current
creative practices and
techniques of production and consumption on and off
the web. Along with
the exploration of some of the emerging social media
concepts, the book
unveils some of the key drivers leading to participatory
engagement of
the User.
Mashup Cultures presents a broader view of the
effects and consequences
of current remix practices and the recombination of
existing digital
cultural content. The complexity of this book, which appears
on the
occasion of the fifth anniversary of the international MA study
program
ePedagogy Design – Visual Knowledge Building, also by necessity seeks
to
familiarize the reader with a profound glossary and vocabulary of
Web
2.0 cultural
techniques.
TABLE OF CONTENTS
Stefan Sonvilla-Weiss: Introduction:
Mashups, Remix Practices and the
Recombination of Existing Digital Content;
Axel Bruns:
Distributed
Creativity: Filesharing and Produsage;
Brenda Castro: The
Virtual Art Garden: A Case Study of
User-centered
Design for Improving Interaction in
Distant Learning Communities of Art
Students;
Doris Gassert: "You met me at a very strange time in my life."
Fight
Club and the Moving Image on
the Verge of 'Going Digital';
David Gauntlett:
Creativity,
Participation and Connectedness: An
Interview with David Gauntlett;
Mizuko Ito: Mobilizing the
Imagination in Everyday Play:
The Case of
Japanese Media Mixes;
Henry Jenkins:
Multiculturalism, Appropriation, and the New Media
Literacies: Remixing Moby
Dick;
Owen Kelly:
Sexton Blake & the Virtual
Culture of Rosario: A Biji;
Torsten Meyer: On the Database Principle:
Knowledge and Delusion;
Eduardo Navas: Regressive and Reflexive Mashups in
Sampling Culture;
Christina Schwalbe: Change of Media, Change of
Scholarship, Change of
University: Transition from the Graphosphere to a
Digital Mediosphere;
Noora Sopula & Joni Leimu: A Classroom 2.0
Experiment;
Stefan Sonvilla-Weiss: Communication Techniques, Practices
and
Strategies of Generation "Web n+1";
Wey-Han Tan: Playing (with)
Educational Games - Integrated
Game
Designand Second Order Gaming;
Tere Vadén interviewed by Juha
Varto: Tepidity of the Majority and
Participatory Creativity;
Glossary;
About the Authors
Best regards,
Stefan
---
Professor
Stefan Sonvilla-Weiss, PhD
Head of MA ePedagogy Design-Visual Knowledge
Building
Aalto University / School of Art and Design
PL 31000 (Hämeentie
135 C, 00560 Helsinki)
00076 Aalto
stefan.sonvilla-weiss@taik.fihttp://epedagogydesign.uiah.fihttp://www.sonvilla-weiss.orghttp://www.taik.fihttp://www.aalto.fi
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